The Last Stand; Introduction: Our aviation fleet has been attacked by enemy fighters. Comic TL. Whispers Of A Machine Review: An Exercise In Subtlety, With... World War Z Review: Great Potential Tainted By Mediocre Online... Far Cry New Dawn Review: Smart Gameplay Makes Up For Lacking Story, Amazon Prime Day 2020: Five Movie Collection Deals To Save Big, JoBlo Partners With Rock Steady To Bring Arcade Dreams To Life, 6 of The Best Sonic The Hedgehog Collectibles Every Fan Must Own, Marvel United Kickstarter Campaign Now Live From CMON And Spin Master, 5 Home Decor Items To Make Your House A Marvel Paradise. As such, you’ll want your tankiest ship to take up the lead, with your second tankiest ship taking up the rear. This guide is going to focus on what general types of ships should be chosen and how to organise a fleet for maximum throughput. Positioning in the main fleet is typically far more strict than positioning in the vanguard due to a few factors. Despite their name, they’re generally weaker combat healers than other ships with healing skills, and the increased ammo capacity they provide is an incredibly low-impact perk (the emergency repair kits are fairly useful, however, but are lost if the repair ship sinks before they’re used). The slow reload is a downside. Reload is a slight downside, so this is one of those AA guns that focus on single-round damage over DPS. In early game you can just play mix and match with these blue guns and find the best combo. Equipment choices are covered in another guide. The Distress Signal is coming from merchant ships in this region! While battleships and battlecruisers specifically are functionally identical in practical applications, monitors and battleship-carriers function slightly differently, but while still providing the same fundamental functionality. Commanders. Horizon Zero Dawn Update 1.07 Finally Fixes Anisotropic Filtering,... Star Wars: Squadrons Update 2.0 Patch Notes Reveal Major Changes, Observation Review: The True Terror Of Deep Space, A Plague Tale: Innocence Review - The Ties That Bind And Shape Us, Rise of Industry Review: Industrialization At Its Finest. To help you in making the best match, this azure lane tier list will surely help you. Wings of Inspiration; Introduction: Zuikaku, now a renowned veteran, takes up the banner of the First Carrier Division. Both repair ships have two anti-air slots and anti-air mount +1 from limit breaks, giving them a total of four AA guns on a single ship. You can also disband your fleet, if you choose to. Each grade contains the best characters from all. To help you in making the best match, this azure lane tier list will surely help you. Akaga requires hard 3-4 mining, and the other slot can be a random BB you want. Damage output can be decent if you did something about the bad range and/or played manually. The other primary concern is auxiliary gun coverage. New player here. If you want a Bofors I'd recommend the T2 purple version of the gold Quad Bofors instead. Created Oct 9, 2017. ... Subreddit for the mobile game Azur Lane. This setup has the same issues as any other fleet that lacks a carrier. For trash clearing fleets, torpedoes are somewhat more useful on auto. Get some high damage guns and cut down the reload time with this gun. Not sure what you can really use it for. They’re incredibly competent anti-air ships. Shares the same fate as the Twin Bofors vs Quad Bofors. Github. For frontline, use Eugen + Z23 + Kako/Furutaka. Battleships and Battlecruisers are very powerful damage dealers and can easily decimate other ships’ health pools, but great care must be taken when fitting them with guns – most of them specialize in different ammo types, and it’s important to note which ones they do best with. Cruisers are the core of your vanguard. The creation screen will be the same, regardless of the ideology you choose, only the color scheme will change. The only somewhat decent AA gun in the Japanese 25mm series is probably the triple T3 at purple. There’s also a certain carrier who can equip auxiliary guns, has an actual firepower stat to bolster that gun’s damage, and has a self-centered shelling barrage: Zeppy. It can be used as a transitional. Now is the time to attack! https://discord.gg/nXp6Rkm, AA Circle Fire Rate = (Sum of all AA gun fire rates)/(Number of AA guns equipped) + 0.5, AA Circle Range = (Sum of all AA gun ranges)/(Number of AA guns equipped), Azur Lane(EN) In-Depth Equipment Guide Series: Index Page, Azur Lane(EN) In-Depth Equipment Guide Series: Battleship/Battlecruiser/Monitor Main Guns, Azur Lane(EN) In-Depth Equipment Guide Series: Destroyer Main Guns. Boss fleets do not value low-cost. Once you choose your ideology, you'll be led to the creation screen. Overall DPS actually isn't as good as the Bofors so it is in a awkward place now, but it's still a decent DPS gold AA gun. Please drop a line or ping me and state your purpose. The principles described in the overview of this page apply to all stages of the game. Load. Recommended Best Battleships and Battlecruisers for your fleet. When looking to build a cheap farming fleet, running a singular battleship is nearly always ideal. Dump Copy Clear Load. Also the USS fleet cannot be left out. Axis fleet is also a good setup, but hard to obtain. Once you choose your ideology, you'll be led to the creation screen. Battleships and Battlecruisers have incredibly powerful artillery guns, coupled with heavy armor plating for good measure. View entire discussion ( 2 comments) More posts from the AzureLane community. The creation screen will be the same, regardless of the ideology you choose, only the color scheme will change. 1.1 Standard Ship Archetypes. Gunboat light cruisers are ideal for this purpose. Tankiness and sustain. Battleships are generally tankier than aircraft carriers and have superior focused, single-target damage. This setup will provide increased artillery capabilities, which can often deal with high-threat elite enemies more quickly and efficiently than a carrier could. Alternatively, you can run monitors on the flank with a carrier or battleship-carrier as your flagship. Unlock Requirements: HQ Lv. You can either try to solve the problem with range by supplementing it with other AA guns or ignore it and play manually. Heavy cruisers, meanwhile, are very capable bruisers, equipped with heavier guns, if slightly more unwieldy guns than other vanguard classes. Their general vulnerabilities make them less ideal as flagships, especially in later worlds, but when paired with a strong battleship to provide them with more protection, monitors can serve as a decent way to spike the power of your fleet for a minimal increase in fuel expenditure. Hopefully, this Tier List of Azur Lane helps you get the better details of every hero out there and also about their best placement. Creating a fleet will cost 300. Posted by 2 days ago. Burst damage focus. Save my name, email, and website in this browser for the next time I comment. If your ships can get away with running offensive auxiliary gear, you should equip them as such. Graf Spee in her many outfits, looking adorable. Given these statements, when running a single backline ship, battleships are the most logical choice. Put this gold gun on high AA ships for higher damage. A Quick Note About PVP.Â While these guides are intended to be a resource for PVE, it would be a disservice not to mention the way in which main fleet positioning differs in PVP. report. You can use either of them as they play very similarly. The purple T2 version of this is still highly recommended as it's not too much worse and beats most of T3 purples. To have a comfortable AA circle you probably don't want to use more than 3 or 4 of this gun in your fleet. Try and find a combination of skills that allow you to make the most of your fleet’s damage, while at the same time giving your back line a good balance between damage resilience and output. Boss fleets for the most part is just bring your strongest damage heavy main fleet like Enty/Hood. 4.7k. The purple T2 version shares similar characteristics and is also decent. Sure it reloads 0.03s faster than the triple but it does so at the cost of 14 damage per shot. A box at the top allows players to search for specific Fleets with their name or ID number. If im using light cruisers would it best to only use light cruisers? The range is somewhat of an issue, but if you use a fleet with 3-4 Twin 113mm guns/Twin 105mm guns and use this gun to supplement them it will help a lot. Jump to navigation Jump to search. Need user validation for full features. If running a full backline with no barrage battleships, it might be worth considering placing your battleships on the flank because of this. Stay tuned for more guides on Azur Lane. As backline aux guns are vital in protecting the main fleet against certain threats, primarily suicide boats, but rarely production types, having a good coverage pattern assists in interception. You will likely have no range left but if you want to play manually it's probably fine in some cases. The primary concern when it comes to positioning your vanguard ships is that your lead ship (the ship on the bottom/left vanguard slot in fleet formation) will take up the bulk of incoming gunnery damage, with the middle ship taking the least gunnery damage. Coincidentally, the two most effective healers in the game are both CVLs. After joining or creating a Fleet, selection of the Fleet menu will bring a player to their fleet's homepage. Jump to navigation Jump to search. Low-cost units and/or fewer units. As you cannot meaningfully overkill bosses, fleets should be equipped around dealing the maximum amount of damage possible, nearly all of the time. Battleships and battlecruisers are part of your fleet’s back line, which cannot be controlled directly and will only fire once they’ve sufficiently reloaded their guns. Make sure that your RAM doesn’t bottleneck the game. Creating a fleet will cost 300. We received an intel that the Sakura are amassing a large fleet at Midway. Innersloth is planning to add accounts and a new map in Among Us in the future. However, with a few exceptions, such as the armoured carriers, carriers are less tanky than battleships, and placing one in the flagship position will often leave them more vulnerable to enemy shelling. Discord: While the real-life definitions of these ships are much more pronounced, in Azur Lane both of them denote your main source of artillery damage. This is similar to the 40mm purple Vickers but actually strictly worse. Boss: 24 Base XP 210, 231, 252, 312: Required Battles: 3 battles before boss appears: Boss Kills to Clear: 2 boss battles for 100%: Star Conditions: Sink Boss. Running Monitors on the Flank.Â While frontal barrages lose a lot of value when the firing battleship is placed on the flank, monitors provide such a massive amount of damage potential for a relatively low cost that it can often be worth using them on the flank.