I think the reason for low CHA and high INT is just to build speech - INT doesn't govern speech checks themselves, it just gives you more skill points to put into speech if that makes sense. But it was not, as some had predicted, the end of the world. I might be wrong but that's definitely what I've heard about the early games. It is here you will die. Why not join us today? In 2008 Bethesda revived Interplay's famous "Post Nuclear Role Playing Game", moving from third person to first person, and from the west coast to the east coast. When they opened, their inhabitants set out across ruins of the old world to build new societies, establish new villages, form new tribes. The camera then moves outside the bus, showing a ruined city, some art deco architecture and a Corvega ad, and finally, a Brotherhood of Steel paladin in T-45d power armor with a newer model of the laser rifle, and a Brotherhood of Steel symbol on his breastplate. Dialogues are still overlapping. Above the bus windows, there are posters encouraging people to enlist with the US Army and to buy a place in a Vault (featuring the Vault Boy). After watching the video, the dwellers open the vault door to see that several heavily armed Enclave soldiers in advanced power armor are waiting outside their vault. Success will convince NPCs to do things without a hassle, give you more money, or tell you about cool loot. Also, you get experience for successfully using Speech , unlike with having a high Charisma. 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All the Bobbleheads, skill books and schematic locations. You must rebuild. This reveals a derelict bus and a ruined city as the radio plays "I Don't Want to Set the World on Fire" sung by The Ink Spots. Take your favorite fandoms with you and never miss a beat. In 2077, the storm of world war had come again. We tried to model the power armor as T-Ray did in the opening movie and game, but he could get away with clipping that would look really bad at close distances or certain angles. According to their legend, this evil arose in the far south. When we started planning the intro, Jason and I designed pretty much what you see, with things like the guy being shot being added during development - but overall, we designed it very quickly and executed on that design. Humanity was almost extinguished, their spirits becoming part of the background radiation that blanketed the earth. Share your thoughts, experiences and the tales behind the art. They returned with tales of a city untouched by the warheads that had scorched the rest of the world, and a great wall spanning the Colorado River. Whether or not you pass a speech check actually depends on charisma, since they need to want to agree with you. This guide is intended to be the ultimate completionist's guide to Fallout 3. Fallout 4 Intro Narrated by Brian T. Delaney (Sole Survivor/Nate), action role-playing game video game genre, interplay entertainment video game developer. Hitler shaped a battered Germany into an economic superpower. A quiet darkness fell across the planet, lasting many years. One of the northern tribes claims they are descended from one such Vault. Good, evil and neutral alternatives to quests will be presented where applicable. Across the river, they gathered strength. In the year 2077, after millennia of armed conflict, the destructive nature of man could sustain itself no longer. Become the Last, Best Hope of Humanity... or add to the continuing sum of human misery in your selfish quest for survival. Featuring The Ink Spots & Ron Perlman. Charisma and intelligence are like a smooth lawyer and a lawyer who depends on technicalities: One will open dialogue more agreeable to whoever you're talking to and get them to like you better. So that if the bombs do come, our way of life will endure... but not everyone will be saved. Imprisoned safely behind the large Vault door, under a mountain of stone, a generation has lived without knowledge of the outside world.