Completely and totally off the top of my head, meaning it's probably wrong, there are 2-3 Secrets in Mount Horu, and they're actually pretty well hidden, even if you have Sense. If you die while playing offline, delete both your player data file AND THE RESERVED SPACE to ensure the achievement unlocks. Rinse and repeat without touching the ground until Juggle Master unlocks. This is technically a shortcut, but it's an easy one. Now that all the branches have been cleared, return to the right side of the main area and drop down to the bottom to find a couple of the Exploder enemies, as well as Spirit Well #12/12. The most beautiful Supermodels. All will become available after you have the "Charge Jump" skill. After the lava subsides, go down to the lower level in this room and across to the left again, past a spinning lava geyser (one-hit kill). There are still a few that you don't have to go near to fill out the map, however. You'll need to bash off of Bird enemies and falling boulders to make your way up around to the upper area here. We'll be alternating between the Right and Left branches as we work our way down to the bottom of the main area. I know I've gotten all of those. Hammer the post into the ground here to start a lava flow, then quickly make your way back to the right, across the hanging lights, to where you entered. The world's best bras. Ori and The Blind Forest. Mount Horu: 6 secrets Ginso Tree: 4 secrets Misty Woods: 4 secrets Forlorn Ruins: 3 secrets. This walkthrough is the property of TrueAchievements.com. Just to the left of where you found Secret Area #34, look for a wall you can break open. You can either bash the nearby exploding pink enemy into it, or just hang off the nearby ledge and use Charge Jump to blast through. Before dropping all the way down, make sure to float into an alcove to the left, just below the first energy-ball enemy here. Once you reach 100% map completion in all areas, including nabbing any of those pesky Spirit Energy orbs (several are easy to overlook in Mt Horu), you'll unlock Master of the Forest. You'll unlock Formidable for defeating Hard mode. There is, however, a rather tricking Spirit Energy orb in the upper-right corner of the room. From the start, toss a Light Burst projectile straight up, and jump up to bash off of it to reach Secret Area #30/45 up above you. The remaining secrets are in the open area and can be found at any time before entering Mount Horu. Finding all secret areas will net you 3 Achievements or Trophies: Another thing to note here is that ‘No Stone Unturned’ is highly glitchy.and a number of players are reporting it ‘Locked’ even after finding all secret areas. There is also an unlock-able ability which can make it relatively easier to find these hidden areas but you can’t unlock it right off the bat. Once it's over, you'll unlock Solid Ground before beginning another short escape sequence. Found anything misleading or confusing? This branch will require you to use a lever on the left side of the room to manipulate horizontally-moving platforms to block lava geysers just long enough for you to slip past them to the upper-left corner of the room. Hitting it with Light Burst will open the barrier to the left in the narrow vertical passage. Boobizzy (Topic Creator) 5 years ago #2. Grab Ability Cell #26 and continue upward. Exit the final right-side branch and head to the far left to enter the final branch there. Ori and the Blind Forest is an action-adventure platformer that combines exploratory gameplay with a heart-wrenching emotional narrative, The Best Anime Fanfiction Where the Hero Is a Villain, The Most Messed Up Moments in the Comic Book Version of ‘The Boys’, Daily Deals: Preorder Cyberpunk 2077 for PS4, PS5, Xbox One, Xbox Series X, or PC and Save 17% Off, Things Ghost of Tsushima Doesn't Tell You. Float on down through the shaft, and take the next branch to the right. Head straight up from Forlorn Ruins, up the Valley of the Wind (you can ride the air currents now holding ), to Sorrow Pass. Alternatively, you can return here later once you have the Charge Jump ability, entering from the top and floating your way down to the bottom half for 100% map completion. From here, drop all the way down to the bottom of the room, to a room/alcove beneath the platform where you entered this branch, to find Secret Area #44/45. You'll find Secret Area #42/45 here, as well as Map Stone #9/9 to place the final fragment you obtained in the top-right branch, and unlock World At Your Feet. 8 - 06:17. If not, just get Supersonic during your Hard mode playthrough. Floating up into that higher area, you'll be in a room with spikes all around you. Just follow the path upward and to the right, passing through several more gravity/jumping puzzles to get the 3rd and 4th Keystones, and you'll drop down onto that Map Stone. Do the same thing in reverse, bashing diagonally up and to the right, to get back to the other side of it. Drop off the hanging platform and lure one more Exploder down to you. Once you've completed the game, reload your save and mop up any remaining map exploration. Alternatively, you can push the boulder over to the destructible ground, and CAREFULLY bash to the left of it, inching your way toward it, until you break the ground without falling into the lava yourself. To the left, there's a door that leads to the final escape. Head to the left and face Kuro one last time for the final escape. I've gotten the one in the woods and I'm pretty sure everywhere else since I have every orb. TrueAchievements.com and its users have no affiliation with any of this game's creators or copyright holders and any trademarks used herein belong to their respective owners. Forlorn Ruins: 3 secrets. Stand on the hanging platform and toss a Light Burst projectile in to light the torch, which opens a barrier down below for Ability Cell #24/33. Juggle a rock 5 times without it hitting the ground. Run down the slop to the right, and use bash to launch the exploder to the breakable wall up to your right, revealing Map Stone #6/9. In the room above, make sure to save at Spirit Well #10/12. For any you haven't, you can grind them out wherever you wish. From there, you'll need to float back down to the left, using Bash to deflect their projectiles at them in sequence, destroying all of the enemies on your way down. Go directly right from here to the next screen, where you'll be on a ledge with a lever above several Bird enemies. You should unlock Rekindle when it starts, but sometimes the unlock is delayed until after the chase. From this upper corner where you're standing after disrupting the lava, jump across the gap to your left to the upper-left corner from where you are to reach Secret Area #43/45. Continue on and you'll wind up back in the main shaft, breaking open the floor to release the winds to the higher area. YES NO. Make sure to grab the Spirit Energy orb between these two platforms, then check inside the wall to the left, underneath the 2nd one, for Secret Area #40/45 and Map Stone Fragment #9. Press to listen to Sein and restore the Winds of Nibel, launching you into another escape sequence. Before entering Mt Horu, you should have 100% in all areas, 8/9 Map Stones, 11/12 Spirit Wells, 12/12 Health Cells, 14/15 Energy Cells, and 39/45 Secret Areas. He is a competitive FPS player and also enjoys exotic RPG games like Diablo and Xenogears (his favorite game of all time) ... Watch Dogs: Legion Review – Taking DedSec in The Right Direction Innit, Torchlight 3 Review – Acceptable But Forgettable, The Invincible Targets 4K With “Smooth” Frame Rates, Uses DualSense Tech For “Complex Interactions”, Haven Dev Discusses Combat, Enemies, & Dragon Ball Z Inspirations, Dirt 5 Designer Talks “Exciting” Post-Launch Plans; New Playgrounds Items In The Works. The remaining secrets are in the open area and can be found at any time before entering Mount Horu. Blast through the ceiling inside to obtain Health Cell #12/12 and unlock Master Guardian. Continue on and you'll have to navigate a small jumping/gravity puzzle to get another Keystone to the left of a floating block. Find anything you think is wrong with this walkthrough? This will net you Choices Choices for the first one spent, as well as the other four upgrade achievements. Go into the top-right branch first. Ginso Tree: 4 secrets. Before going down, look up to your left to see an alcove with a torch inside. There is one little part of the map I'm missing in Mt. The sexiest panties & lingerie. Haider is a freelance contributor, who loves video games, playing guitar, and aviation. There is an ability which will shows them as semi-transparent areas. Go left to get another orb like you did in Black Root Borrows and Misty Woods. This last Energy Cell will unlock Powerhouse. We encourage you to read our updated PRIVACY POLICY and COOKIE POLICY. Continue down the path, making sure to grab Ability Cell #24 to the left on your way down (if you used Light Burst to open the barrier by it). From here, you can reach the exit from the dungeon up to the left, but before that, go to the far upper-right corner (past the two rotating beams of fiery death). After dropping the boulder to disrupt the lava flow, use Charge Jump to launch up into the ceiling to the right of it for Secret Area #41/45 and Energy Cell #15/15. All will become available after you have the "Charge Jump" skill. Either way, make sure to get Map Stone Fragment #8/9 and place it in the stone (both are in this area). There are 8 Map fragments across the world that have to be placed into one of the 8 Map Stones in order to unveil the world map of a specific area. You'll need to float down between the large orange energy-ball enemies in the main shaft here to reach the next branches. Escape Kuro in this 2nd short sequence, and you'll unlock Fight To Live Another Day. Return the way you came back into the main area, and into the top-left branch. Upon entering Mt Horu, you'll unlock Into the Fire. The only way to get the orb to the left is to bash THROUGH the boulder, aiming diagonally up and to the left, so that you don't knock the boulder out from under the lava. Just past two vertical spike walls hanging down from the ceiling, look for a gap in the spikes on the ceiling and float up into it to find Secret Area #37/45 as well as the final Keystone. Exit that branch and go into the final right-side branch, on the bottom-right of the main area. User Info: Vamar. Continue left underneath the boulder and pass a big Blob enemy to reach the spot where you disrupt the lava flow. If you missed Supersonic on your first run, you can easily get that here now that you're familiar with things. After passing through this door, you'll go down and place the orb into a pedestal, beginning a short scene.