But Warden hasn’t been embraced for his role, which earns him a spot on the lower side of the list. His gadget allows him to see enemy footsteps and scan them, pinging them on the map for all teammates for a short period of time. Rainbow Six Siege has a lot of moving parts. Dokkaebi has seen a number of buffs (too many, some would argue) in the recent balancing updates to Siege. There are two dedicated hard-breachers in Siege, meaning they can tear down the metal walls that Defenders post up. Damages impacted attackers, Trap oriented defender; 3 Grzmot concussion mines that disorientate influenced attackers, Trap oriented defender; 3 Welcome mats that down attackers who step into traps; The highest reward trap operator, with the lowest activation chance, The Lord is a category on his own; Deployable LMG with destructible protection covering the head of the player, Intel-gathering defender; Able to see through smoke and nullify flash/stun effect; Extremely situational, 1-speed; LMG on defense with 80 bullets and good RPM…, 3-speed; Great SMG; Utility supporting fragging, 3-speed; Very good SMG; Automatic secondaries; Utility supporting roaming, 2-speed; Good SMG; Utility supporting fragging, 1-speed; Low recoil, 2.0x scope MP-5; Armour makes him more resistant, 1-speed; Low recoil, 1.5x scope MP-5; Ability to heal himself, 1-speed; 1.5x scope silenced MP-5; Automatic secondary, 2-speed; Good SMG; Utility supporting roaming and flanking potential, 2-speed; Versatile loadout options (shotgun/SMG; SMG/SMG); C4, 2-speed; Insane fire rate Vector/Sniper TCSG12 “shotgun”; C4, 2-speed; Headshot machine but peashooter MPX; Secondary Deagle; C4, 2-speed; Versatile loadout options (shotgun/SMG; SMG/SMG), 3-speed; Low recoil UMP with a low rate of fire; C4; Utility enhancing fragging potential, 2-speed; Low recoil decent SMG; C4; Trap utility with killing potential, 3-speed; High fire rate but insane recoil SMG; Trap utility support fragging potential, 1-speed; 2.0x scope sniper TCSG “shotgun”; C4, 3-speed; Bad primaries; High damage unique pistol; Utility supporting fragging potential, 1-speed; Extremely defensive focused shield operator, 2-speed; Low recoil UMP with a low rate of fire, 1-speed; Headshot machine but peashooter MPX. Below operators, however, can support their team in almost any situation. Maybe in a month, he wouldn't have made this list, but as of now, he's been causing enough trouble for Attacker's that he had to be included. Mechanically the easiest utility in Rainbow Six Siege; Mechanically more demanding than Rook’s, but still very easy; Mechanically simple; Limited placement options (doors/windows); Passive; non-vital utility; requires at least basic map knowledge. [Editor’s Note: This tier list was updated in February 2017 to add 10 new operators, including the two new arrivals Jackal and Mira. These four have everything going for them—probably too much. Here’s a quick look at how the Rainbow Six Siege meta is stacking up so far. Feel free to make your demands to him in ALL CAPS. You can shout all of your MMA and video game related quandaries at him at @SomthinClever on Twitter. Rainbow Six: Siege is filled with a wide array of characters. Vital to the team’s success; Map knowledge required, It is hard to discuss the Lord but let’s try to be serious: Medium mechanical difficulty, requires a specific placement to have any positive effect; Defender operator tier list in Pro League. Based off of usage/ban stats and impact I see on rounds and the meta as a whole. The players who aren't super good with Maestro might stop playing him as frequently, but those who really know what they're doing with him are still going to be playing as him, and it's possible that his Win Delta could increase because of this. Non-vital; Requires trickery mindset and game sense, Mechanically simple; Active utility; non-vital; In some cases, those operators are the best at what they do. It's just about a given every round that Mute is going to make something difficult for an Attacker; it's just a matter of who. Requires understanding of gadgets interactions and game sense, Easy mechanically, but requires game sense and map knowledge to utilize efficiently; He has gotten a slight nerf recently with the ACOG being removed from his ALDA, but it isn't likely to make a huge difference. The highest tier of Siege attackers bring weapons and gadgets that take command of the battlefield. Can be active (“Bandit tricking”); Vital to team’s success; Map knowledge required, Mechanically simple, but potentially vital utility; Being incapable of doing anything else, he decided to try to make a living out of it. Each of them can get the job done but is not suited well to be the main fragging option for your team. Type above and press Enter to search. If that wasn’t enough, Maestro has Intel-gathering utility; The only downside is his 1-speed. When triggered, they activate a damage-over-time on the Attacker until they remove the needle. She now has access to frag grenades, which precious few Attackers have access to. They do not serve any vital role from the objective perspective and have … Genshin Impact: Which Character Should You Date, Based On Your Zodiac. Maestro has seen an explosion in popularity in the recent year, partially due to his incredibly useful gadget, but mostly due to his weapon being one of the best in the game. He mostly writes about video games. This list was last updated on April 23, 2020. A passive utility that helps anchors greatly. Consequently, you will be able to find success and have fun playing with operators from S Tier all the way down to D Tier. Echo. His Gu Mine's are nigh-on invisible, requiring an Attacker to really be on the lookout for them in order to spot them. When not writing about people pelting each other in the face or about leveling up in the latest RPG, he tends to spend his time as a web producer in Atlanta. Perhaps a controversial entry into this list, Nokk (and Smoke, for that matter) have received a pretty important buff in the latest balancing update. This can entirely prevent Echo from stopping a plant and make all the difference in a lot of those last-second round victories. At high-level Siege, drones are indispensable intel, and Mozzie's combo-use of intel-denial and intel-gathering makes him a real force. Make a full tier list ranking today. Requires game sense & good roaming skills, Mechanically simple; Passive; Vital to team’s success; Most times, if you have a hard-breacher, you're going to need a Thatcher, Twitch, or Maverick in order to help them do what they need to do. He can toss an EMP grenade from safety and get rid of any gadget that runs electronically. RELATED: 30 Things Casual Players Don’t Know They’re Doing Wrong In Rainbow Six: Siege. Every Operator has a time and place in which they are going to be immensely useful, but some Operators are going to excel more often than others. 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