One time, I had a lootbox respawn in like three seconds. However, even players with Hazmat Suits will still gain gradually increasing levels of Radiation Poisoning from being inside or even too close to the factory building. The lifts were functional but buggy, but are now fixed and working properly. There are no food crates in the actual site but on the edges food crates and barrels spawn so food isn't an issue and medical crate monuments are also found here. The Launch site is a relatively open area with opportunities to openly approach it from any direction. I think you're correct. Oil barrels are located in the launch area on the surface near fuel tanks. Ever walk up to a crate and loot and theres a second one? by googling. Spawn timer of +-20 min. 5-10 minutes sounds about right in my experience. This is the easiest to access, requiring only a fence jump. Press question mark to learn the rest of the keyboard shortcuts. What is the command to spawn a military crate/elite crate, I saw them on rustafied's stream and was just wondering what the command is to do it. A Small Oil Refinery is located under one of the spotlight towers, just outside the launch area. A central place for discussion, media, news and more. I asked André to look into this and he’s added loot scaling with a few server convars to control how it works: With these default settings, with up to 100 players, nothing changes, however when players increase beyond 100, things start respawning quicker so that when it reaches 200 players, the respawn time is halved. i would say 4-7 minutes. BRADLEY APC TANK NPC, HAIR & BEARDS! Press J to jump to the feed. These items may not appear on each visit but can spawn in over time. It is recommended that you bring a hazmat suit and additional meds as the radiation will still go through your hazmat. On the roof of the factory is a helipad with a destroyed attack helicopter; around the helicopter are 2 elite crates and at least 3 other random crates. I've found a rocket launcher (no rockets) inside of one. A central place for discussion, media, news and more. But I can't find APC crate name for instance. Go back up and go left until you see the other military crate on a platform lower than you. It happens on super low pop servers. There are 3 different set locations for the elite crates to spawn. Factory building has multiple floors that are internally divided into 6 levels and the rooftop that can only be accessed by the external ladder, roof access only from level 6 as the ladder is broken half way up. Military Crate. Press question mark to learn the rest of the keyboard shortcuts. Only found separate heli_crate, crate_elite etc. Loot spawns in the Launch Site are the richest of all monuments, though widely scattered all around the multiple areas. Here are some crates. If I open a crate and leave a blueprint I don't want, will that crate have something different in 5-10 minutes or whatever the time is? On the roof of the factory is a helipad with a destroyed attack helicopter; around the helicopter are 2 elite crates and at least 3 other random crates. Left of the entrance, a Recycler is outside, in between two storage houses. Within the storage area are storage houses and containers, a watch tower and stacked worker houses. The 'Bradley APC' is an AI controlled vehicle which currently patrols the launch site monument. Press J to jump to the feed. To collect all of the Military Crates, players must retrace their steps a few times. Also, in the main puzzle building containing the cobalt rocket ship, there is an insane amount of radiation. The method I've layed out requires one looped callback function that fires off at every certain period of the game, which would be as simple as: I think a similar method is used to spawn animals and resources in, except without any checks regarding the existence of resources / mobs -- rather a simply additive system. 3 months ago. Now that loot is so integral to the core of Rust, I realized we may have a problem on servers such as Rustafied who boast 400 slots, where there might not be enough loot to go around. I heard 5 minutes don't know if thats true or not.. Ive been searching cant find any relatively newer info on the respawn rate of Military and other type crates since the inception of the component system. Ive looked it up on the internet but my cfg file in the server is very short and looks different then it did before the update. The Bradley APC patrols the Launch Site. Created Jun 16, 2013. It can be found on procedurally generated large maps in Experimental Rust. The largest community for the game RUST. Side question: do you have to empty the crates ( and make them disappear ) to get new loot? The Launch area contains a static rocket that can not be interacted with, a multi-leveled crane on rails that has two lifts going to the top of it, and 4 spotlight towers. Not only is more loot generated here than at any other monument, this is also the area where the new El4 spawn points for them. Report; 1. lego yoda 6 pts. :] 30min? They are high value targets because of the loot they offer. I think it's 20 mins for green sand 10 for normal because boxes, I base by dome and last night on a full 200 pop server I was doing runs every 30 mins and getting 4 boxes each time. You need to drop it on the floor. A stone fence with gaps in it surrounds the Industrial area, separating it from the Launch area. Evidence for this is all of the times I've done repeat loops of rad-town, and seen crates respawn in some cases in less than 30 seconds of looting them. 218k. The largest community for the game RUST. Thank you again for … Then go down the stairway (on stage 3 there is a drop) (on stage 1 there is a drop that you can avoid by running into the hole.). The amount is very likely to give you one or multiple supply drop grenades, which is unarguably an unprecedented amount of higher tier components. I play on a official server. This method of respawn is also relatively naive and would be very easy to conceive and code. It is worth collecting everything inside the factory as there is a recycler on the way out. These crates are found near points of interest, most often in radiated zones. Note that 3 of the containers are found inside a hidden room that is accessible through the ventilation shaft system. It still can be used to go down, skipping some puzzles on the way out. Go across until you see some scaffolding and follow it up onto the roof. Does anyone have any info on this? So every minute (or whatever period the game uses), the game has a chance to respawn any crates that are empty (no longer there). A central place for discussion, media, news and more. The largest community for the game RUST. On the right, on the first floor of one of offices, is a Research Table. This would be the reason that areas of the map that aren't farmed often will have tons of resources. It includes information about loot, the Bradley APC, completing the puzzle, the services (infrastructure) and many more things. The factory is the largest building in the complex, and is often referred to as the "main building" by players. Under the rocket, there is a hole; players can fall through it onto a catwalk. That's clearly wrong, they usually re spawn every 8-15 mins depending on the server I think. The server (based on map size) will respawn when entities go under a certain number. The Launch Site is a type of Monument, the largest in the game, with the most loot. TaintStank . There are 3 different set locations for the elite crates to spawn. Or do I need to pull the item in my inventory and drop it in the floor? 848. riding horses. ... sale. Take your favorite fandoms with you and never miss a beat. Alternatively, they can do a jump puzzle that starts near the crane to get to the catwalk. The best way to get the most loot in least amount of time is to go up the rocket in the main building, collect the crate there, jump across the small jump and go right. There is a periodical chance to respawn (may be as low as a minute). On a full military run you can expect to collect a total of about 12 military crates and 4 elite crates: 1 Military Crate at launch crane, 2 Military Crates and 1 Elite Crate in the jump puzzle under the crane, 2 Military Crates in the industrial area, 1 Military Crate and 1 Elite Crate in the office area, 3 Military Crates inside the factory, 3 Military and 2 Elite Crates on the factory roof. The factory has multiple different paths to the top, but still contains several choke points such as ladders and lifts. 50 minutes at the least? I believe there's a minimum respawn time though regardless of number of entities. spawn.player_base (default 100) spawn.player_scale (default 2) With these default settings, with up to 100 players, nothing changes, however when players increase beyond 100, things start respawning quicker so that when it reaches 200 players, the respawn time is … Sometimes I will split up my rocks and replace the loot with rocks for the next person. Here's a guide video that explains everything contained on this wiki page and more. They will also automatically move back down once you are at the top.[1]. nakeds. It has a designated path that it follows in searching the monument for players and will diverge from it slightly if a player is to obtain its aggression. Walk across the platform to the other side, then go right. <100 15min 100-200? Join. According to a few oxide plugins, it's averaged between 3000-5000 seconds. An elite crate is past the catwalk. Or see two barrels on top of each other? Solved. Indestructible versions of utilities that were once craftable and placeable by players can be found here, as they can at other monuments. Think the time depends on population definitely, On rustopia and rustafied it gets down to 5-10 minutes because of the population, New comments cannot be posted and votes cannot be cast. The Industrial Area comprises an entrance, storage area, office area and the factory. Under the rocket, there is a hole; players can fall through it onto a catwalk. I can't find a full list of up to date crate prefab names for spawning.