i watched the stream, and i learned this: put engine and reliability on fighters check license production to see what enemy is researching. Thanks for reading and see you guys soon! New comments cannot be posted and votes cannot be cast. o Don't change your Production to the modern Version right Away. New comments cannot be posted and votes cannot be cast. Level 10 Infra boost your building time to 200% and later in the game it will be much faster for you to build on all your 100% Infrastructure areas. In Multiplayer it is kinda considered an exploit and shouln't be done, but if the game you joined doesn't have rules anyway, just go OP USA by doin that! It will split your planes automatically. put subs on trade routes. great advice. I'am pretty much playing Multiplayer only everyday and you can rly see that some people don't know how to design the right divisions. Once we researched MediumTank3, we dont switch the Lvl2 to Lvl3s. For Japan the best template you can build is 44 width marine division consisting of lots of Marines, arty(4+), and one tank or tank destroyer battalion (Heavy in 1941+ is best, light is fine till then) for hardness and armor piercing. Download Japanese PowerPoint templates (ppt) and Google Slides themes to create awesome presentations. Thanks for reading and please comment and discuss! You should always put your submarines on known trade routes! If you have any questions about the game, feel free to ask here and i will try to answer them! They're pretty amazing taking Islands as well. Once again you can see how i do that in practice in my Full Germany MP Game: https://www.twitch.tv/videos/161630671, I guess most of you know already, but if you take the focus to go to war with Venezuela, you will have the option to change your Isolation Law to Partial Mobilisation Law. Sorry for le bad english yo! By using our Services or clicking I agree, you agree to our use of cookies. although the music was really loud. Since i've never played Singleplayer, most of these Tip's are from MP games and should also be viable in SP. Press J to jump to the feed. The thing about them is, that you can deploy them at 20% recruitment even if they have not a single light-tank in them. A big mistake i see on many players online is that they change their production to the new version once they researched it. As Germany for example, you should build your first factories on the 4 regions that "Reichsautobahn" improves to Level 10 Infrastructure. If you only have one lines of guns and switch it to the new ones, you basically lose all your weapon production for quite some time. For Japan the best template you can build is 44 width marine division consisting of lots of Marines, arty(4+), and one tank or tank destroyer battalion (Heavy in 1941+ is best, light is fine till then) for hardness and armor piercing. Tank destroyers are cheaper to build than tanks but if you have tons of regular tanks, just use whatever you have. For the airwings, having wings of 100 planes means that once an Ace appears, the Ace pilot will give his wing his full 100% bonus. Thats why i dont have SPA or HTD in my mediumtank-divisions. Once you've annexed Denmark, all of the Allies trade with Russia will go this way and you will kill a ton of convoys if they don't know whats going on. Since infantry equipment and artillery gets progressively less cost effective.